|    History 
			 Human 
			Prehistory Rocks 
			have attracted visitors to Arches National Park for thousands of years. 
			However, sightseeing has not been the main activity for very long. Hunter-gatherers 
			migrated into the area about 10,000 years ago at the end of the Ice 
			Age. As they explored Courthouse Wash and other areas in what is now 
			Arches, they found pockets of chert and chalcedony, microcrystalline 
			quartz perfect for making stone tools. Chipping or knapping these rocks 
			into dart points, knives, and scrapers, they created debris piles that 
			are still visible to the trained eye.
 Then, roughly two thousand years ago, 
			the nomadic hunters and gatherers began cultivating certain plants and 
			settled into the Four Corners region. These early agriculturalists, 
			known as the ancestral Puebloan and Fremont people, raised domesticated 
			maize, beans, and squash, and lived in villages like those preserved 
			at Mesa Verde National Park. While no dwellings have been found in 
			Arches, the northern edge of ancestral Puebloan territory, there are 
			rock inscription panels. Like earlier people, the ancestral Puebloans 
			left lithic scatters, often overlooking waterholes where someone may 
			have shaped tools while watching for game. People living in modern-day 
			pueblos like Acoma, Cochiti, Santa Clara, Taos, and the Hopi Mesas are 
			descendants of the ancestral Puebloans. The Fremont were contemporaries of the 
			ancestral Puebloans and lived in the same general area, so distinctions 
			between the two cultures are blurry. However, Fremont rock inscriptions, 
			pottery and other artifacts clearly demonstrate the existence of different 
			technologies and traditions. Both the Fremont and the ancestral Puebloans 
			left the region about 700 years ago. As the ancestral Puebloan and Fre-mont 
			peoples were leaving, nomadic Shoshonean peoples such as the Ute and 
			Paiute entered the area and were here to meet the first Europeans in 
			1776. The petroglyph panel near Wolfe Ranch is believed to have some 
			Ute images since it shows people on horseback, and horses were adopted 
			by the Utes only after they were introduced by the Spanish. European History
  The 
			first Europeans to explore the Southwest were Spaniards. As Spain’s 
			New World empire expanded, they searched for travel routes across the 
			deserts to their California missions. In fact, the Old Spanish Trail 
			linking Santa Fe and Los Angeles ran along the same route, past the 
			park visitor center, that the highway does today. The first reliable date within Arches 
			is an interesting one. Denis Julien, a French-American trapper with 
			a habit of chiseling his name and the date onto rocks throughout the 
			Southwest, left an inscription in this area: Denis Julien, June 9, 1844. 
			If we only knew what he thought of the wonders he saw! The first European settlement of Southern 
			Utah arose from the colonizing efforts of the Mormon Church. The Mormons 
			attempted to establish the Elk Mountain Mission in what is now Moab 
			in June of 1855, but conflicts with the Utes caused them to abandon 
			the effort. In the 1800s and 1890s, Moab was settled permanently by 
			ranchers, prospectors, and farmers. One settler even found a beautiful 
			spot within what is now Arches National Park. John Wesley Wolfe, a veteran 
			of the Civil War, built the homestead known as Wolfe Ranch around 1898, 
			seeking good fortune in the newly established State of Utah. It is located 
			on Salt Wash, at the beginning of the Delicate Arch Trail. Wolfe and 
			his family lived there a decade or more, then moved back to Ohio. The 
			cabin remains, an echo of what must have been a remarkable experience. One of the earliest settlers to describe 
			the beauty of the red rock country around Arches was Loren “Bish” Taylor, 
			who took over the Moab newspaper in 1911 when he was eighteen years 
			old. Bish editorialized for years about the marvels of Moab, and loved 
			exploring and describing the rock wonderland just north of the frontier 
			town. Some of his journeys were with John “Doc” Williams, Moab’s first 
			doctor. As Doc rode his horse north to ranches and other settlements, 
			he often climbed out of Salt Valley to the spot now called Doc Williams 
			Point, stopped to let his horse rest and looked back over the fabulously 
			colored rock fins. Word spread. Alexander Ringhoffer, a 
			prospector, wrote the Rio Grande Western Railroad in 1923 in an effort 
			to publicize the area and gain support for creating a national park. 
			Ringhoffer led railroad executives interested in attracting more rail 
			passengers into the formations; they were impressed, and the campaign 
			began. The government sent research teams to investigate and gather 
			evidence. In 1929, President Herbert Hoover signed the legislation creating 
			Arches National Monument, to protect the arches, spires, balanced rocks, 
			and other sandstone formations. In 1971 Congress changed the status 
			of Arches to a National Park, recognizing over 10,000 years of cultural 
			history that flourished in this now famous landscape of sandstone arches 
			and canyons.   Activities Backpacking 
			 Arches 
			is a relatively small park, with very few areas far enough from roads 
			to qualify as backcountry. Outside the developed areas there are no 
			designated trails, campsites, or reliable water sources. 
			In order to backpack in Arches, you must obtain a free 
			backcountry permit at the visitor center. The maximum group size is 
			twelve, but smaller groups are strongly recommended to reduce impacts. 
			Permits may not be reserved in advance. Backpackers should know how 
			to navigate with a topographic map, recognize safety hazards and practice 
			low-impact camping specific to the high desert. Primary safety considerations 
			include steep terrain, loose rock, lightning, flash floods, and dehydration. 
			Pets may not accompany groups in the backcountry.   Biking 
			 In 
			Arches, bicycles are permitted only on roads: there is no single track 
			or trail riding within the park. Use caution when biking on the main 
			road. Please ride single file and stay to the edge of the lane. Many 
			of the dirt roads here are sandy or washboarded; however, the Willow 
			Springs road offers an enjoyable two to three hour ride.   Camping   
			 The 
			Devils Garden campground is located eighteen miles from the park entrance 
			and is open year-round. From mid-March to late October, a $10 per night 
			fee is charged. From late October to mid-March, the fee is $5 per night. 
 Individual campsites are available on 
			a first-come, first-served basis only. From March to October, visitors 
			must pre-register for campsites at the entrance station. Pre-registration 
			begins at 7:30 a.m. (go to the visitor center if the entrance station 
			is closed). During these months, the campground fills daily, often by 
			9 a.m. Campground facilities include potable 
			water, tables, grills as well as pit-style and flush toilets (water 
			is turned off during the winter months). There are no showers. Bring 
			your own wood or charcoal for the grills. Some sites will accommodate 
			RV's up to 30 feet in length. Check at the visitor center for more information. Group SitesThe campground has two sites for groups 
			of eleven or more people. The Juniper Basin campsite will accommodate 
			up to 55 people; the Canyon Wren campsite up to 35. The group camping 
			fee is $3 per person per night, with a $33 per night minimum. No recreational 
			vehicles or trailers are permitted in the group sites.
 Group 
			campsites may be reserved through NRRS year-round. Reservations must 
			be made no less than 4 days and no more than 360 days in advance. Unreserved 
			group campsites are available on a first-come, first-served basis on 
			the day of arrival. To make a reservation, visit
			
			www.Recreation.gov.
 Climbing The rock at Arches offers excellent climbing 
			opportunities, despite its sandy nature. Most climbing routes in the 
			park require advanced techniques. Permits are not required, unless the 
			trip involves an overnight stay in the backcountry. It the responsibility of all climbers 
			to know and obey park regulations and route closures (see left margin). Regulations
				Use of motorized drills is prohibited.Climbing is prohibited on any arch 
				identified on current USGS 7.5 minute topographical maps; on Balanced 
				Rock year-round; on Bubo from January 1st to June 30th; on Industrial 
				Disease on the Devil Dog Spire from January 1st to June 30th.The use of chalk for climbing must 
				be of a color which blends with the native rock.Climbers are encouraged to employ 
				clean-climbing ethics, leave dull-colored webbing when recovery 
				is impossible, and access climbing routes via established trails, 
				slickrock or sandy washes.   Hiking Easy Trails 
			 Balanced 
			Rock A loop trail around the base of a fragile, picturesque 
			rock formation.
 Starting Point: Balanced Rock parking area
 Length: 0.3 mile (0.5 km) round trip
 Time: 15 to 30 
			minutes
 Broken ArchStarting Point: Sand Dune Arch parking 
			area or Devils Garden campground across from campsite #40
 Length:
			1.2 miles (2 km) round trip; 2 miles (3.2 km) including the loop
 Time: 30 to 60 minutes
 From the Sand Dune Arch parking area, 
			the trail cuts across a large meadow to the arch and continues to the 
			campground. Loop trail leads through fin canyons with sand dunes and 
			slickrock.
 Delicate Arch ViewpointStarting Point: Delicate Arch Viewpoint 
			parking area
 Length: 100 yards (91 meters) round trip
 Time: 10 to 15 minutes
 In addition to the short accessible 
			trail, another (moderately strenuous) hiking trail climbs one-half mile 
			(0.8 km) toward Delicate Arch and ends at the rim of a steep canyon 
			that separates the viewpoint from the arch. (This is not the popular 
			trail to Delicate Arch, which starts at the Wolfe Ranch parking area.)
 Desert Nature TrailStarting Point: Arches Visitor Center
 Length: 0.2 mile (0.3 km) round trip
 Time: 15 to 30 
			minutes
 Discover the adaptations of plants and animals in the desert 
			on a self-guided nature walk. Trail guide available at the trailhead.
 Double ArchStarting Point: Double Arch parking area
 Length: 0.5 mile (0.8 km) round trip
 Time: 15 to 30 
			minutes
 A relatively flat, sandy trail leads to the base of two giant 
			arch spans which are joined at one end.
 Landscape ArchStarting Point: Devils Garden trailhead parking area
 Length: 
			2 miles (3.2 km) round trip
 Time: 30 to 60 minutes
 A relatively 
			flat, gravel-surfaced trail (usually heavily populated with hikers) 
			leads to a spectacular ribbon of rock, whose span is more than a football 
			field in length. Short side trips to Tunnel and Pine Tree Arches. Trail 
			guide available at trailhead.
 Sand Dune ArchStarting Point: Sand Dune Arch parking 
			area
 Length: 0.4 mile (0.6 km) round trip
 Time: 
			15 to 30 minutes
 Trail leads through deep sand to a secluded arch 
			among sandstone fins.
 Skyline ArchStarting Point: Skyline Arch parking area
 Length: 0.4 
			mile (0.6 km) round trip
 Time: 10 to 20 minutes
 A short 
			hike on a flat, well-defined trail. On a cold November night in 1940, 
			a large chunk fell out of the arch, instantly doubling the size of its 
			opening.
 
			 The 
			Windows Starting Point: Windows parking 
			area
 Length: 1 mile (1.6 km) round trip
 Time: 30 
			to 60 minutes
 A gentle climb up a gravel loop trail leads to three 
			massive arches (North and South Windows and Turret Arch). An alternate 
			return, slightly longer, is by way of the primitive loop around the 
			back of the two Windows. The primitive loop trail starts at the South 
			Window viewpoint.
   Moderate Trails Park 
			Avenue TrailStarting Point: Park Avenue parking area
 Ending Point: Courthouse Towers parking area
 Length: 
			1 mile (1.6 km) one way
 Time: 30 to 60 minutes
 Elevation 
			change: 320 feet (98 meters)
 From Park Avenue parking area, the 
			trail descends steeply into a spectacular canyon and continues down 
			the wash to Courthouse Towers. If you have a shuttle driver, you can 
			begin at one point and be picked up at the other. For round-trip hiking, 
			retrace your steps along the trail rather than walk along the park road.
 Tower ArchStarting Point: Klondike Bluffs parking area, 
			via the Salt Valley road
 Length: 3.4 miles (5.6 km) round 
			trip
 Time: 2 to 3 hours
 The trail climbs a steep, but short, 
			rock wall, cuts across a valley and then meanders through sandstone 
			fins and sand dunes. An alternate, shorter trail (0.3 mile [0.4 km] 
			one way), begins at the end of the four-wheel-drive road on the west 
			side of Tower Arch. This unpaved road washes out quickly in rainstorms; 
			inquire at the visitor center about road conditions before heading out.
   Long Trails Delicate 
			Arch
  Starting 
			Point: Wolfe Ranch parking area Length: 3 miles (4.8 km) 
			round trip
 Time: 2 to 3 hours
 Elevation change: 
			480 feet (146 meters)
 Take at least 1 quart (1 liter) of water per 
			person! There is no shade. Open slickrock with some exposure to heights. 
			The first half-mile is a wide, well-defined trail. Upon reaching the 
			slickrock, follow the rock cairns. The trail climbs gradually and levels 
			out toward the top of this rock face. Just before you get to Delicate 
			Arch, the trail goes along a rock ledge for about 200 yards.
 Devils 
			Garden Primitive Loop
 Starting Point: 
			Devils Garden Trailhead parking area
 Length: 7.2 miles (11.5 
			km) round trip, including all points of interest
 Time: 3 to 
			5 hours
 Longest of the maintained trails in the park, the Devils 
			Garden Trail leads to eight awe-inspiring arches. Expect narrow ledges 
			with rocky surface hiking and scrambling on slickrock. Not recommended 
			when rock is wet or snowy. Trail guide available at trailhead.
 Double O 
			ArchStarting Point: Devils Garden 
			Trailhead parking area
 Length: 4 miles (6.4 km) round trip
 Time: 2 to 3 hours
 Beyond Landscape Arch, the trail becomes 
			more challenging as it climbs over sandstone slabs; footing is rocky; 
			there are narrow ledges with exposure to heights. Spur trails lead to 
			Partition and Navajo Arches. Dark Angel is one-half mile (0.8 km) farther. 
			Trail guide available at trailhead.
 Fiery 
			FurnaceThe Fiery Furnace is a labyrinth of 
			narrow sandstone canyons and fins. There are no marked trails and the 
			area has suffered resource damage due to increased visitation.  
			Visitors who want to explore the Fiery Furnace must obtain a hiking 
			permit at the visitor center (fee charged) and watch a minimum impact 
			video. All groups are encouraged to sign up for a
			ranger-guided hike.
   Photography 
			 Arches 
			is a photographer's paradise. The combination of brilliant colors and 
			unique landforms (many close to the scenic drive), lends itself to picture-taking. 
			In fact, many features of Arches, especially Delicate Arch, can be seen 
			on posters and advertisements around the world. 
			Though there are great spots throughout the park, here 
			are some recommended locations for visitors who like to leave the scouting 
			to someone else: Early MorningMoab Fault, The Three Gossips, Sheep Rock, The Great Wall, Turret Arch, 
			The Spectacles, Double Arch, Cache Valley, Wolfe Ranch, Double O Arch, 
			Landscape Arch.
 Late AfternoonPark Avenue, Courthouse Towers, Petrified Dunes, Balanced Rock, The 
			Garden of Eden, North and South Windows, Delicate Arch, Fiery Furnace, 
			Skyline Arch, Fins in Devils Garden, Tower Arch.
   Ranger Programs 
			 Fiery 
			Furnace Walks Rangers lead walks into the 
			Fiery Furnace twice each day, once in the morning and once in the afternoon. 
			These 2.5 to 3 hour hikes are moderately strenuous, requiring the occasional 
			use of hands to scramble through narrow cracks and along narrow ledges. 
			Visitors are encouraged to accompany a ranger for safety and to reduce 
			impacts. In order to visit the Fiery Furnace without a ranger, visitors 
			must obtain a permit (fee charged) at the visitor center.
 In order to support the 
			program, fees are now charged for Fiery Furnace walks. The cost is $6 
			for adults; $3 for children six to twelve years old and adults sixty-two 
			or older. Group size is limited, and these popular walks often fill 
			a day or two in advance. Make your reservation and pay your fee at the 
			visitor center up to seven days in advance of the walk, and for groups 
			of no more than ten people. Larger groups can request a special tour 
			by contacting the park; a minimum of four weeks' notice is advised. Other Guided Walks Rangers lead easy, one-hour 
			walks each day at different locations throughout the park. Evening Programs Join a ranger at the Devils 
			Garden campground amphitheater (next to Canyon Wren group campsite and 
			across the road from campsite #25) nightly. Programs last about forty-five 
			minutes.   Scenic Drive 
			 The 
			road system in Arches passes many outstanding natural features. As Arches' 
			popularity has increased, people have begun to park in areas that damage 
			plants and sometimes endanger other visitors. Please park in established 
			lots only. Generally, parking spaces are easier to find before 9 a.m. 
			and after 7 p.m. Drive to the Windows Section 
			and see some of the park's largest arches. (Add one-half hour to stroll 
			beneath either North Window or Double Arch.).or...
 Drive 
			to the Delicate Arch Viewpoint and see the world's most famous arch, 
			a mile distant. Stop at Wolfe Ranch on your way back and imagine what 
			it would have been like to homestead this relatively barren area in 
			the late 1800s.
   Junior 
			Ranger Program Hey Kids!  Tired 
			of just sitting in the car, looking at that stuff adults call scenery? 
			Do you want to know more about Arches and help protect the park? 
			Then the Junior Ranger program is for you! 
			If you are between the ages of six and twelve, and you 
			are planning to spend at least one day in Arches, pick up a Junior Ranger 
			booklet at the visitor center.You must complete several activities 
			in the booklet, like word games, drawings and fill-in-the-blanks about 
			why you shouldn't chase or catch lizards. You must also gather a bag 
			of litter or bring twenty aluminum cans to be recycled and attend a 
			ranger program or watch the slide program at the visitor center. 
			It's that simple!  Once you're 
			finished, you can pick up your badge at the visitor center.
 Becoming 
			a Junior Ranger is a serious and important task, but it's lots of fun 
			too! Check it out!
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